Crewman



HP: 100 Cost: 3 TP Starting Weapon: Pistol Starting Rifle Skill: 1 - 20 Starting Moral: 1 - 20 Requirements: None Abilities: Can repopulate vehicles with dead drivers Aggresiveness: Low Movement Speed: Bit fast Strong Against: None Weak Against: None Equipable: No Roll: Replacement

Tips and Info
This Poor soul was shipped into the middle of combat with nothing but his trusty pistol. His only use is to replace empty spaces on vehicles that have dead soldiers.

Easily distinguished from Officers by the lack of a backpack.