Bazooka



HP: 100 Cost: 4 TP Starting Weapon: Bazooka Starting Rifle Skill: 1 - 15 Starting Moral: 10 - 30 Requirements: None Abilities: Shoots Rockets Aggresiveness: Medium Movement Speed: Slow Strong Against: Vehicles and Clusters of units Weak Against: Single Units and Snipers Equipable: No Roll: Anti-Tank

Tips and Info
The bazooka is a requirement for anyone who wants to survive a tank blits. They only have 3 problems which are, Low accuracy, Low fire rate and chance of wasting a round on a dead body (Frustrating past wave 100). Though despite these drawbacks, the bazooka will always be the back-bone of anti-tank warfare in MnB2.